Saturday, December 15, 2007

Suicide Video

The catch with this animation is that I was not allowed to animate anything on screen. If something moves, it has to be when the camera isn't looking. Only the cameras are allowed to move in this animation.

Friday, December 14, 2007

Wednesday, December 12, 2007

Slum Update


Critiques welcome.

Final: Hard Surface and Organic Modeling






Modeled some tools for my hard surface final.

Friday, November 30, 2007

The Kriss: Update


High Poly version.
Tonight is normal map cage/diffuse night. Not looking forward to this :P

Friday, November 16, 2007

Thursday, November 15, 2007

Yeah


I posted an earlier version of this painting earlier on thinking it was the final product... I was wrong, this is the finished one.

Wednesday, November 14, 2007

Friday, November 02, 2007

Gas Pump Project



gotta keep this guy and an additional prop under 4k polys.

Saturday, October 20, 2007

Telescope

Periscopic sextant + globe + starmaps + victorian era telescope = teh pwnage. Hopin for an A.

Thursday, October 04, 2007

Sunday, September 23, 2007

Thursday, September 20, 2007

done


Also available in purple and blue. I like nappy desaturated green though.

City 2


K, just gotta color it. Due tomorrow. Wish me luck.

Thursday, September 13, 2007

Working project


This is my current project for my background design class. Future city. Time for texture and colorization.

Tuesday, September 11, 2007

Sunday, September 09, 2007

Normal Maps FTL




Lizard dude, minus the armor, with texture, normal and displacement maps. Yah!