Friday, December 21, 2007

Phrases: Continued

5. Takin a whizz....
6. To the max!

Sunday, December 16, 2007

Saturday, December 15, 2007

Moosetrap

The project was to design and 3d model a vehicle that could move across this obstacle course, grab the ball out of the first cage, move it beneath both rings, and place it inside the other cage while not only constantly keeping at least 2 points on the ground at all times, but never touching the sides of the cages. This was hard.
Car Chase for 3d Camera Techniques. Had to show motion blur and depth of field.

Suicide Video

The catch with this animation is that I was not allowed to animate anything on screen. If something moves, it has to be when the camera isn't looking. Only the cameras are allowed to move in this animation.

Friday, December 14, 2007

Wednesday, December 12, 2007

Slum Update


Critiques welcome.

Final: Hard Surface and Organic Modeling






Modeled some tools for my hard surface final.

Friday, November 30, 2007

The Kriss: Update


High Poly version.
Tonight is normal map cage/diffuse night. Not looking forward to this :P

Friday, November 16, 2007

Thursday, November 15, 2007

Yeah


I posted an earlier version of this painting earlier on thinking it was the final product... I was wrong, this is the finished one.

Wednesday, November 14, 2007

Friday, November 02, 2007

Gas Pump Project



gotta keep this guy and an additional prop under 4k polys.

Saturday, October 20, 2007

Telescope

Periscopic sextant + globe + starmaps + victorian era telescope = teh pwnage. Hopin for an A.

Thursday, October 04, 2007

Sunday, September 23, 2007

Thursday, September 20, 2007

done


Also available in purple and blue. I like nappy desaturated green though.

City 2


K, just gotta color it. Due tomorrow. Wish me luck.

Thursday, September 13, 2007

Working project


This is my current project for my background design class. Future city. Time for texture and colorization.

Tuesday, September 11, 2007

Sunday, September 09, 2007

Normal Maps FTL




Lizard dude, minus the armor, with texture, normal and displacement maps. Yah!

Friday, August 31, 2007

Crawler for Animation.



This guy is gonna crawl around an obstacle course and pick up a ball and move it somewhere else. He opens up and has little arms inside the dome that I haven't modeled yet.

Thursday, August 30, 2007

New 3d stuff.



Lizard man with no arms yet... space ship. I have an animated video with the ship in it.

Getting way behind on posting.

So yeah, here's some stuff from my digital painting class.

Saturday, June 09, 2007

Final Render


Probably gonna spend some more time on this during the week just to tweek all the little things and add some more decent texturing. Ta da! My first 3d max thing ever.

Saturday, May 26, 2007

Yep, again.


I'll start skinning tomorrow.

Sunday, May 13, 2007

Again


Added some blocks where the treads will be going.

Saturday, May 12, 2007

Friday, May 11, 2007

Tank Update... again


Got the body going now.

Wednesday, May 02, 2007

Chris Licking


A new special olympic sport.

Thursday, April 26, 2007

TONIGHT!


AT COORS AMPHITHEATRE!

Black Sabbath feat. his Holiness Ronnie James Dio!!

Thats right! The Holy Diver Himself!!!



Megadeth

Machinehead!


wooooo!!!!!!! I'll write about it tomorrow!

Saturday, April 14, 2007

Saturday class... again



Today I made a little glass. And a space gun.

Saturday, April 07, 2007

SATURDAY class,,, yuck


Day one of 3d modeling... I made this ... yay!

Monday, March 19, 2007

Creature Page


Based on a Hyena, my Hellhound is covered in a thick fatty armor with glassy stone spikes protruding from his fat. He has some sick hooves on his back feet too... cuz he's from Hell.

7 done, none left! woot!

Sunday, March 18, 2007

Sidekick 2 Dog page


6 down, 1 to go...