The project was to design and 3d model a vehicle that could move across this obstacle course, grab the ball out of the first cage, move it beneath both rings, and place it inside the other cage while not only constantly keeping at least 2 points on the ground at all times, but never touching the sides of the cages. This was hard.
Car Chase for 3d Camera Techniques. Had to show motion blur and depth of field.
The catch with this animation is that I was not allowed to animate anything on screen. If something moves, it has to be when the camera isn't looking. Only the cameras are allowed to move in this animation.