Sunday, September 19, 2010

progress


block out, a bit further along

Thursday, September 16, 2010

3d blockout


Wednesday, September 15, 2010

Wednesday, September 08, 2010

Learning to paint


here's a wip of something I'm working on for my brother.

Tuesday, April 14, 2009

ADAMW3D

As you may have noticed I haven't been regularly updating this page for a while... mostly because I've been prepping my other site for portfolio.

If you'd like to see some more polished work, visit my other site:

http://ADAMW3D.blogspot.com

No comments are allowed there but please feel free to have a gander!

ADAM

Long time no posts!!


HERES some new stuff:

Wednesday, February 25, 2009

Fight Club


A friend and myself are doing an online challenge where we will model a scene from a movie. We're doing the dirty kitchen from 20th Century Fox Fight Club. this is the stove. Other random images may be posted in this thread soon.


Game Asset Development







These are some random in class assignments for my speed game modeling class. All created in 3.5 hours or less.

Wednesday, February 11, 2009

Adv. Game Modeling and Texturing



Some WIP of my environment scene. props

Tuesday, February 10, 2009

THE SKULL SPLITTER!



A mace from the Warhammer universe. 963 triangles

Tuesday, January 27, 2009

Update: ARK


Re painted the ark and re-normal'd it. Much improved. More cohesive.

Quake Console

Sunday, December 21, 2008

asdf

Thursday, December 18, 2008

been a while



heres some updates:

Wednesday, November 26, 2008

Harvestor Engage!


So I haven't completely finished the textures for the Ark yet, but I need to move forward and start makingsome headway on the other objects for the scene. Next is the Harvestor, which is what actually processes and distributes the energy siphoned from the Ark.

High Poly WIP shown with Ark.

Oh yah! I forgot






Forgot to post new stuff!
Experimenting with textures here.